/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.gameserver.instancemanager.CastleManager;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.Castle;
import net.sf.l2j.gameserver.network.SystemMessageId;

/**
 * @author KenM
 */
public final class RequestJoinSiege extends L2GameClientPacket
{
    private static final String C_A4_RequestJoinSiege = "[C] a4 RequestJoinSiege";

    private int _castleId;
    private int _isAttacker;
    private int _isJoining;

    @Override
	protected void readImpl()
    {
        _castleId = readD();
        _isAttacker = readD();
        _isJoining = readD();
    }

    @Override
	protected void runImpl()
    {
        L2PcInstance activeChar = getClient().getActiveChar();
        if (activeChar == null)
        	return;
        
    	if (!activeChar.isClanLeader())
    	{
    		activeChar.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT);
    		return;
    	}
    	
        Castle castle = CastleManager.getInstance().getCastleById(_castleId);
        if (castle == null)
        	return;

        if (_isJoining == 1)
        {
        	if (System.currentTimeMillis() < activeChar.getClan().getDissolvingExpiryTime())
        	{
        		activeChar.sendPacket(SystemMessageId.CANT_PARTICIPATE_IN_SIEGE_WHILE_DISSOLUTION_IN_PROGRESS);
        		return;
        	}
        	
            if (_isAttacker == 1)
                castle.getSiege().registerAttacker(activeChar);
            else
                castle.getSiege().registerDefender(activeChar);
        }
        else
            castle.getSiege().removeSiegeClan(activeChar);

        castle.getSiege().listRegisterClan(activeChar);
    }

    @Override
	public String getType()
    {
        return C_A4_RequestJoinSiege;
    }
}